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During the first beta weekend of Battlefield 6, developers acknowledge investigating abnormally swift kill times in the first-person shooter game.

Experienced the same abrupt fall? I sure have.

During the initial beta test for Battlefield 6, developers acknowledge investigating unusually...
During the initial beta test for Battlefield 6, developers acknowledge investigating unusually swift kill rates in the first-person shooter game.

During the first beta weekend of Battlefield 6, developers acknowledge investigating abnormally swift kill times in the first-person shooter game.

Battlefield 6 Open Beta: Players Report "Super Bullet" and Fast Time-to-Down Issues

In the ongoing Battlefield 6 open beta, players are encountering instances of sudden and unexpected damage, leading to concerns about the game's time-to-down (TTD) balance.

Some players claim to have been downed before they had any hope of reacting, a situation that might be attributable to their being too accustomed to the longer time-to-kill in older games. However, other players report taking damage suddenly after taking cover, as though the hits hadn't registered before.

These issues, colloquially referred to as "super bullet" or unexpectedly fast TTD, cause a disconnect between player experience and server damage calculation, making players feel like they’re killed unfairly fast or by a single "super bullet" that stacks damage quickly.

Specific examples documented by the community include players landing shots and winning firefights, only to be suddenly downed by one lethal crack that seems like a single bullet doing multiple hits at once. Streamers have also experienced the bug live, going from full health to dead in just a few shots or even while behind cover, with damage applied all at once after a delay.

Videos sent to developers show players being "casually deleted" before even pulling up their sights by what looks like a single bullet treated as four or more hits at once. The damage system glitch is suspected of incorrectly stacking damage in certain conditions, effectively turning normal bullets into "super bullets" that break the intended combat flow and TTD balance.

Florian Le Bihan, the principal game designer for Battlefield 6, has actively asked players to submit video evidence of these incidents to help identify and fix the bug. Developers have acknowledged the issue as a critical bug affecting moment-to-moment gameplay and are investigating it for a fix before the full game launch.

In a light-hearted move, Le Bihan tweeted a video of Patrick Bateman from American Psycho with Battlefield music, indicating he is addressing feedback and bugs related to the game's open beta.

While the open beta is currently experiencing downtime, players are encouraged to explore other top-tier FPS games. For those eager to stay updated on the latest developments in Battlefield 6, sign up for the website's Newsletter for weekly updates and community stories.

In addition, players are encouraged to share any video clips they think demonstrate suspicious behavior in the Battlefield 6 open beta with Le Bihan. One Twitch partner claimed to get "insta K.O.'d" after the game indicated multiple hits, but only saw their body flopping with no visible hits or anything. Your input could help in resolving these issues and ensuring a fair and enjoyable gaming experience in Battlefield 6.

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