Nuclear Arms Mishap Uncovered: Discovery in Expedition 33's Initial Patch Unveils a Mysterious Sword Doubling Damage Unintentionally from a 2 Billion Nuke Construction
Game On! Clair Obscur's Latest Patch Strikes a Balance
Well, folks, the devs of Clair Obscur have dropped the latest patch, Expedition 33's Patch 1.2.3, and it's shaking things up! You might recall that the 2 billion damage build was all the rage, but fear not, it's extinct, just like the dinos!
Stendhal's been taken down a notch, seeing a whopping 40% reduction in damage, and Maelle's damage with Medalum has also been toned down a bit. It's no longer all about unstoppable power—now's the era of strategy and nuance!
The update is relatively...casual, let's say, focusing on minor fixes, like offering improved ultrawide support and doing a little cleanup with mouse and keyboard controls. Gamer beasts rocking these methods can rest easy now, knowing they'll be able to parry and pillage without unexpected hiccups!
The world map's been given a tidy-up, too, with fewer obstacles to slow you down, whether you're hoofin' it on foot or riding the trusty steed Esquie. A few softlocks have been squashed, including that pesky one where you could accidentally banish your pals to the shadow realm.
The real shakeups are in weapon balancing. Lune's lithelim and Sciel's Blizzon now have their attribute scalings fixed up, but it's Maelle's sword, Medalum, and her nuke, Stendhal, that have seen the most action.
Stendhal's damage flat reduction is just the tip of the iceberg, though. Apparently, the Medalum's max-level passive perk was double-dipping, doubling all damage instead of just the burn damage during Virtuose Stance. It's a bug fix, not a nerf, people!
As someone who loved watching everyone else suffer without Stendhal, I'm totally behind these changes. Single-player games usually let players get away with murder, but this is different. Going shank-to-shank with a 16-year-old against the final boss? Now everyone can know my pain!
Bye bye, broken build, and hello to a new era of Clair Obscur! Let the smart strategies commence!
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Patch Notes for Expedition 33: Patch 1.2.3
Steam Deck
- Fixed backgrounds of various menus not displaying properly on the Steam Deck
Various Ultrawide Fixes
- Gameplay no longer becomes zoomed after a cutscene occurs in ultrawide resolutions
- The Options menu image will no longer be stretched in ultrawide resolutions
- Combat UI now adapts correctly to ultrawide resolutions
- Game will no longer minimize upon changing settings in ultrawide resolution
- Cutscenes won't letterbox in 32:9 aspect ratio
- Title screen now displays fullscreen when the game is launched in ultrawide resolution
Mouse and Keyboard
- UI button prompts in Expedition Menu are now visible and fully able to be triggered with Keyboard
- Mouse buttons do not become unresponsive after first use
- With mouse cursor on screen, using 'WSAD' or directional arrows to navigate in UI or trigger any other functionality will no longer hide the cursor instead of doing the intended action
- Left Mouse-button click will no longer block the player from using Keyboard to navigate menus
- Mouse input is not lost after the first Jump counter attack if it is pressed only once
Fixed areas of the world map where you can get stuck:
- Between lanterns scattered on the ground near Stone Wave Cliff portal
- While walking on the ship wreck near the Forgotten Battlefield level entrance
- Between lanterns on the ground near Bourgeon encounter next to Stone Wave Cliffs level
- Between two small rocks located between Spring Meadows and Abbest Cave
- Between vases and corals when jumping from rooftopps
- Between various rocks
- In ruins behind Flying Manor level entrance
- Near the bridge between Flying Waters and Spring Meadows
- In the rocks on the World Map, near Flying Waters
- Next to hardened land, close to the Flying Waters location exit
Fixed situations where Esquie specifically would get stuck (poor guy):
- When taking off from paint bridges, making him fall through the bridge and restrict movement
- When flying into bottom parts of levitating structures near Visages
- Near the Flying Waters entrance level
- Near a giant hammer when traversing close to Blades' Graveyard level
Weapon and skill fixes and tuning:
- Fixed Lithelim attribute scaling not working at high level. Reduced initial Vitality scaling from A to C (will still end at S at max level). Added Luck scaling starting at D.
- Fixed Blizzon attribute scaling not working at high level. Reduced initial Luck scaling from B to C (will still end at S at max level). Added Defense scaling starting at D.
- Fixed Medalum third Lumina doubling all damage in Virtuose Stance instead of doubling only Burn damage.
- Stendhal: Reduced damage by 40%
Other fixes
- Boss encounter in Stone Wave Cliffs can now be finished on NG
- You will no longer be blocked by the Journal UI window after opening the first Journal in the Spring Meadows
- Fixed being unable to shoot in Free aim while exploring levels due to worn triggers
- Lune and Monoco no longer spawn in same place during end of theirs Level 6 relationship quests if they are completed without going to camp
- If at camp you pick "remember the objective", then quickly choose to "go to sleep" and immediately after press "leave", the screen no longer goes black
- You can no longer trigger the "Discovering the truth" cutscene in Old Lumière a second time in a row, splitting the party forever with only Verso and Maelle in it.
- Update to rolling credits
Stay tuned!
Expedition 33 tips: Conquer the continent
Harvey Randall
Harvey's journey with games started early, bargaining for a World of Warcraft subscription as a 12-year-old. Now he's a cursed Final Fantasy 14 player with a fascination for G'raha Tia. He's penned articles for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine, and, of course, PC Gamer. He dives into any game that piques his interest, favoring RPGs, Soulslikes, Roguelikes, Deckbuilders, MMOs, and weird Indie titles. He's a shelf-load TTRPG enthusiast in his downtime. Don't ask him what his favorite system is; he's got too many.
- The latest patch, Expedition 33's Patch 1.2.3, has been released for Clair Obscur, promising a shift in the game dynamics.
- This patch introduces minor fixes, such as offering improved ultrawide support and doing a little cleanup with mouse and keyboard controls, catering to the needs of casual and hardcore gamers alike.
- The world map has been tidied up, reducing obstacles and softlocks, making gameplay smoother whether you're on foot or riding Esquie.
- Weapon balancing receives significant attention, with Lune's Lithelim, Sciel's Blizzon, and Maelle's Medalum and Stendhal seeing adjustments.
- The Medalum's max-level passive perk was found to be doubling all damage instead of just the burn damage during Virtuose Stance. This has been fixed, but it's not considered a nerf.
- Steam Deck users can now enjoy the game with improved menu backgrounds, while the various ultrawide fixes aim to enhance the gaming experience for players with these resolutions.
- The patch also addresses various UI and control issues, making the Steam Deck, smartphones, and technology gadgets more compatible with the game, ensuring a smoother and immersive gaming experience.